Getting CoreNEURON

CoreNEURON is integrated into the NEURON repository, and it is straightforward to enable it when compiling from source using CMake as described in Installing Source Distributions.

Starting with version 8.1, NEURON also provides Python wheels that include CoreNEURON and, optionally, GPU support. These binary distributions are described in Installing Binary Distribution.

Installing with pip

This should be as simple as pip install neuron, for the latest release, or pip install neuron-nightly to install a snapshot of the development branch. You may want to use virtualenv to manage your Python package installations.

Warning

Between versions 8.1 and 8.2.2 a GPU-enabled wheel was available via pip install neuron-gpu and pip install neuron-gpu-nightly. Due to ease-of-use and maintainability concerns, this has been removed in #2378 until person-power is available to pursue a more robust solution. Using the released GPU wheels with custom mechanism files (nrnivmodl) requires that you have the same version of the NVIDIA HPC SDK installed on your system as was used to build the wheels. For example, in 8.2.2 this was version 22.1, as can be seen in this file.

Installing from source

To enable CoreNEURON when building NEURON, simply pass the -DNRN_ENABLE_CORENEURON=ON option to CMake.

By default, CoreNEURON will use the mod2c source-to-source compiler to translate MOD files into C++ code. To use the more modern NMODL source-to-source compiler, you should additionally pass -DCORENRN_ENABLE_NMODL=ON to CMake.

Most of CoreNEURON’s build dependencies (Bison, Flex, CMake, Python, MPI (optional), …) are already dependencies of NEURON, but you may want to use a specialised compiler to get optimal performance. To enable GPU support the NVIDIA HPC SDK. is also required.

Compiler Selection

CoreNEURON relies on compiler auto-vectorisation to achieve better performance on modern CPUs. With this release we recommend compilers from Intel, Cray and, for GPU support, NVIDIA (formerly PGI). These compilers are often able to vectorise the code better than GCC or Clang, achieving the best possible performance gains.

Note

To benefit from auto-vectorisation it is important to ensure that your compiler flags allow the compiler to assume that vector CPU instructions are available. See the discussion of compiler flags below.

Computer clusters will typically provide the Intel and/or Cray compilers as modules. You can also install the Intel compiler by downloading the oneAPI HPC Toolkit.

CoreNEURON supports also GPU execution based on an OpenACC backend. Currently, the best supported compiler for the OpenACC backend is NVIDIA’s nvc++, which is available in the NVIDIA HPC SDK.

Note

Experimental GPU support using OpenMP target offload is also available. This is the default if the NMODL source-to-source compiler is used, to use OpenACC with NMODL then you should pass -DCORENRN_ENABLE_OPENMP_OFFLOAD=OFF to CMake.

Warning

Support for non-NVIDIA GPUs is not currently tested.

Step-by-step instructions

As stated above, the simplest way to enable CoreNEURON is to build it as a git submodule of the NEURON repository. This section outlines how to do that on a typical system, using the master version of NEURON.

First, we clone the latest version of NEURON:

git clone https://github.com/neuronsimulator/nrn
cd nrn

Then we create a build directory:

mkdir build
cd build

In order to configure NEURON, we need to load the required software dependencies. If compilers and necessary dependencies are already available in the default paths then you do not need to do anything. In a cluster or HPC environment a module system is often used to select software. For example, you might be able to load the compiler, cmake, and python dependencies using module:

module load intel openmpi python cmake

And to enable GPU support then you might additionally load NVIDIA HPC SDK and CUDA modules:

module load nvidia-hpc-sdk cuda

Warning

Module names are not standardised across different systems, and you will almost certainly need to adjust these names for your system module avail and module spider may help you to discover the module names that you need to use.

Warning

The NVIDIA HPC SDK bundles up to four different versions of CUDA. You should make sure that the version of CUDA in your environment is compatible with the CUDA driver on your system, otherwise you may encounter errors like nvlink fatal: Input file '[snip]' newer than toolkit (112 vs 110) (target: sm_60)

Once the required dependencies are loaded, you are ready to run CMake. See Install NEURON using CMake for more information. To enable CoreNEURON, don’t forget to add the -DNRN_ENABLE_CORENEURON=ON option.

cmake .. \
  -DNRN_ENABLE_CORENEURON=ON \
  -DNRN_ENABLE_INTERVIEWS=OFF \
  -DNRN_ENABLE_RX3D=OFF \
  -DCMAKE_INSTALL_PREFIX=$HOME/install \
  -DCMAKE_C_COMPILER=icc \
  -DCMAKE_CXX_COMPILER=icpc

Make sure to replace icc and icpc with the C/C++ compiler that you are using. Also change $HOME/install to desired installation directory. CMake tries to find MPI libraries automatically but if needed you can set MPI compiler options -DMPI_C_COMPILER=<mpi C compiler> and -DMPI_CXX_COMPILER=<mpi CXX compiler>.

If you would like to enable GPU support with OpenACC, make sure to use -DCORENRN_ENABLE_GPU=ON option and to use the PGI/NVIDIA HPC SDK compilers with CUDA. For example,

cmake .. \
  -DNRN_ENABLE_CORENEURON=ON \
  -DCORENRN_ENABLE_GPU=ON \
  -DNRN_ENABLE_INTERVIEWS=OFF \
  -DNRN_ENABLE_RX3D=OFF \
  -DCMAKE_INSTALL_PREFIX=$HOME/install \
  -DCMAKE_C_COMPILER=nvc \
  -DCMAKE_CUDA_COMPILER=nvcc \
  -DCMAKE_CXX_COMPILER=nvc++

Note

nvcc is provided both by the NVIDIA HPC SDK and by CUDA toolkit installations, which can lead to fragile and surprising behaviour. See, for example, this issue. On some systems it is necessary to load the nvhpc module before the cuda module, thereby ensuring that nvcc comes from a CUDA toolkit installation, but your mileage may vary.

By default the GPU code will be compiled for NVIDIA devices with compute capability 7.0 (Volta) or 8.0 (Ampere). This can be steered by passing, for example, -DCMAKE_CUDA_ARCHITECTURES:STRING=60;70;80 to CMake.

You can change C/C++ optimisation flags using the -DCMAKE_C_FLAGS, -DCMAKE_CUDA_FLAGS and -DCMAKE_CXX_FLAGS options. These will be appended to the default flags for the CMake build type. If you need to override the default flags, you can also set -DCMAKE_BUILD_TYPE=Custom, for example:

-DCMAKE_C_FLAGS="-O3 -g" \
-DCMAKE_CUDA_FLAGS="-O3" \
-DCMAKE_CXX_FLAGS="-O3 -g" \
-DCMAKE_BUILD_TYPE=Custom \

Warning

If the CMake command fails, make sure to delete temporary CMake cache files (CMakeCache.txt and CMakeFiles, or the entire build directory) before re-running CMake.

To enable support for the vector instructions available on modern CPUs and auto-vectorisation optimisations, you may need to pass additional flags to your compiler.

For compilers that accept GCC-like options, this often involves setting the -march and -mtune options. Other compilers may vary. If you are building on the same machine that you will be running NEURON on, you may be able to use -march=native and -mtune=native, in which case many compilers will detect the CPU features that are available on the machine that is compiling NEURON. Alternatively, you may need to set this explictly, for example: -march=skylake-avx512 -mtune=skylake-avx512. Note that compute clusters may contain a mix of CPU types.

Please also note the following observations about different compilers, but ultimately refer to the documentation of the compiler version that you are using:

  • The handling of -march=native in GCC can be surprising.

  • The NVIDIA HPC compiler nvc++ uses the equivalent of -march=native by default (nvc++ documentation).

  • The Intel C++ compilers icpc and icpx support an -x option that enables even more specialised optimisations for Intel CPUs (icpc documentation, icpx documentation), this has been seen to give modest performance improvements when using the mod2c, but not NMODL, transpiler.

Warning

If you tell the compiler to target a more modern CPU than you have available, your NEURON installation may crash with illegal instruction errors and/or SIGILL signals.

Once the configure step is done, you can build and install the project by running

cmake --build . --parallel
cmake --build . --target install

To use your new installation, you need to modify the PATH and PYTHONPATH environment varaibles:

export PATH=$HOME/install/bin:$PATH
export PYTHONPATH=$HOME/install/lib/python:$PYTHONPATH

Now you should be able to import neuron module as

python -c "from neuron import h; from neuron import coreneuron"

If you get ImportError then make sure PYTHONPATH is set correctly, and that python is the same version that CMake was configured to use. You can use -DPYTHON_EXECUTABLE=/path/to/python to force CMake to use a particular version.